Go Videos for Teaching and Broadcasting

Go Videos for Teaching and Broadcasting
govideomilan

Contributor:
Paolo Montrasio
Organization:
Go Club Milano
Prize winner:
Encouragement Award 2012

Description:

The Go Club Milano has been distributing free online lessons over the Internet since 2010 using its YouTube channel and has been broadcasting the finals of the Italian Championship since 2001 using various services (usually ustream.tv).
The format of our online course is a Go Club lesson held around a goban, with club members participating and asking questions to the teacher and providing feedback. We don’t show people, only the goban from an overhanging camera, hands and voices. That maximizes the visual quality of the important area of the show, the goban. An online viewer will still get a feeling of participating to the life of the Club and is able to recognize the club members s/he’s familiar with. This increases the sense of community. Lessons are recorded in the main room of the Go Club.
We totaled more than 8,700 views so far. That’s a good number given the size of the Italian go community. On average that is about 44 views per every member of the Italian Go Federation.

Objectives

What we aim to is creating an archive of lessons in Italian language that will assist people in learning Go. Our courses addressed the players that got past the first phase of learning Go and want to progress to the single digit kyu and first dan ranks, but we’re planning introductory courses as well.
The fundamentals of Go don’t change much, so any lesson we record now will be useful for a long time in future and is a great investment for us.
Other countries might want to create a similar archive in their own language. Knowledge of English is becoming ever more common but it’s still a limiting factor for the people that can’t understand the explanations of teachers expressing themselves in that language.

Realisation

The instructor prepares the lesson in advance with books, game reviews, problem collections, etc.
The lesson is recorded with an overhanging camera.
The postproduction phase consists of cleaning up the audio and editing the video to cut out the pauses and the less interesting phases that would cost time to online viewers without adding information. That’s done on a computer with a number of possible software tools, many of them available for free.
The resulting video is uploaded to YouTube and included into the Go Club site with references to the sources of the materials used in the lesson.

Resources

One or more teachers, a camera, a stand for the camera, one or more people to post process the video, an internet connection to upload the video, storage to backup videos for when we’ll have to reprocess them or upload to another video service.
What we’re looking for is a better camera, a better stand and more storage. The setup we’re using now can’t work in other environments and it limits our initiatives. For instance we couldn’t put a camera over the board when we broadcasted the final of the last Italian Championship.
Furthemore the camera quality is poor and the recorded audio is noisy.
A better setup would use a real camera, a microphone and a camera crane, and at least a 1 TB USB hard disk for backups.

Possibilities of copying this project

The tools to replicate the project are commonly available. The expertise to select the right tools and use them in the right way is less common. It can be learned by trial and error but we’ll be delighted to provide a training package to instruct other Clubs all around Europe.
We already gave suggestions to other groups in Italy and to the national Federation when they planned to start similar initiatives and we can produce notes or live lessons using screen sharing tools (e.g.: Skype desktop sharing).
The knowledge of which data to backup and in which format is also not commonly available to non specialists of software and hardware. We’ll include that in our training package.

Internet Go School

Internet Go School
igs

Contributor:
Dariusz Dabkowski
Organization:
Polish Go Association
Prize winner:
Encouragement Award 2003

Description

Internet Go School is a place on internet where the ones who have just learned that Go exist can get more information, contacts to nearby living players, lessons, and they all can start playing Go or improve their play.
Internet Go School uses a fixed structure for commenting games. Instead of submitting games for review to a different volunteer every time all participants are assigned to teachers who are responsible for commenting games and playing teaching games with their students. In this way time is spent more efficiently, progress is overseen and people get to know each other.

Everybody in the school can act both as a teacher and a student except for the bottom and top ranks. This creates a very motivating and educational situation where participants learn to put much work into their games. At the same time being able to act as a teacher motivates them through proving that certain progress has been made. Most of the participants are kids and youth.

Objectives

1. To spread Go in a fast and efficient way.
2. To integrate players through all the country by organizing internet tournaments, on-line lessons and mutual teaching program.
3. To help beginners with basics of the game.
4. To raise level of play by teaching each other.

Realisation

We have 1/3 of people playing Go in Poland in our school after a half year of activity. There are 2 – 3 new participants per week, mostly completely beginners. Some of the participants will compete for top places in coming Polish Youth Go Championship. They are students taught by the Internet Go School.

Resources

Manpower: The school is run by one person with support from a webmaster (occasional updates etc.).
Financial resources: None.

Possibilities to copy this project

Integration of players scattered through the country is a big problem everywhere in Europe. Internet is a good tool for people having problems in finding opponents and lessons. This project can be basically cloned with no effort put into adopting to local conditions. All it takes is manpower to run it and a website.

EuroGoTV

Internet coverage of Go

eurogotv

Contributor:
Harry Weerheijm
Organization:
Prize winner:
European Iwamoto Award 2007

Description:

EuroGoTV was born in 2007 with the idea to provide modern coverage of the events and news of the ancient exciting game of Go. The mission of EuroGoTV is to cover all aspects of the Go game. We truly believe that Internet is for Go what television is for soccer. It is the element that can revolutionize the game, bring more fans, and with that, more sponsors.
For years, various Go organizations have been trying to create large scale tournaments and yet players receive relatively low prize fund. The main reason is that Go lacks adequate global coverage. We hope EuroGoTV can help Go Federations/Associations/organisations to eliminate the mentioned problems and will bring the game to a higher level.

Hyperlink

Strasbourg rules

Strasbourg rules

strasbourgrules

Contributor:
Albert Fenech
Organization:
Prize winner:
European Iwamoto Award 2001

Description

The Strasbourg rule is a new set of rules to simplify explanation of the game. It states that to win the game a player has to get more stones on the board than the opponent. Game stops when every group has just two eyes. The same rule is also used by O Meien, Honinbo, in Japan. It makes the end of the game clear, prevents difficulties with the explanation of life and death, and makes counting easier. To spread these rules a nice flash production was made. It can be seen on internet. It is an animated explanation of Go with Strasbourg Rules, through several stages (like capture-go), in 525 moving screen pictures. Available in English, French, German and Japanese. The program can be translated to other languages.

Resources

Manpower: low (having the basic material).
Costs: initally reasonable, the translation costs about 100 euro, thereafter low.

Hyperlink

Click here for a website with the demonstration in several languages.

Go players social networking

Go players social networking
badukpro

Contributor:
Alexandr Dinershteyn, backpast@gmail.com
Organization:
Baduk Pro
Edition:
2007

Description

baduk.pro is a first social network created for Go players.
Strong points, comparing to Facebook or other networks:
Cannot see distracting banners and other commercial ads
100% Spam protection (Special Captcha, which can be solved by Go players only)
Can share and comment SGF files
Can search users by KGS nicknames
Can add Go-related info: favorite servers&nicknames, books, date of learning rules, rank, Go club, etc.

Objectives

The goal is to provide one network to connect all Go players around the world, who use different kind of social networks (Google+, Facebook, VKontakte.ru, etc).

Realisation

Everything is already created and project may survive without any manpower or money, but we need to find budget for advertising it in order to make it more popular. About 5000 USD already invested. About 2000 users all over the world joined the networking.

Resources

See above.

Possibilities of copying this project

No reason to copy it, but it might be a good idea to create groups (open or private) for each country and Go club.